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使命召唤6枪械修改器

2023-07-14 22:34:23
共2条回复
meira

// generated by Infinity Ward, do not modify

unbindall

bind TAB "+scores"

bind ESCAPE "togglemenu"

bind SPACE "+gostand"

bind 1 "weapnext"

bind 2 "weapnext"

bind 3 "+actionslot 3"

bind 4 "+actionslot 4"

bind 5 "+actionslot 2"

bind ` "toggleconsole"

bind A "+moveleft"

bind C "togglecrouch"

bind D "+moveright"

bind E "+melee"

bind F "+activate"

bind G "+frag"

bind N "+actionslot 1"

bind Q "+smoke"

bind R "+reload"

bind S "+back"

bind W "+forward"

bind ~ "toggleconsole"

bind PAUSE "pause"

bind CTRL "toggleprone"

bind SHIFT "+breath_sprint"

bind F1 "give ammo"

bind F2 "give all"

bind F3 "god"

bind F4 "noclip"

bind F5 "timescale 0.25"

bind F6 "timescale 0.5"

bind F7 "timescale 1"

bind F8 "timescale 3.0"

bind F10 "god"

bind F11 "give ammo"

bind F12 "notarget"

bind MOUSE1 "+attack"

bind MOUSE2 "+toggleads_throw"

bind MOUSE3 "+frag"

seta ai_badPathSpam "0"

seta ai_corpseCount "16"

seta ai_ShowCanshootChecks "0"

seta cg_blood "1"

seta cg_bloodLimit "0"

seta cg_bloodLimitMsec "330"

seta cg_brass "0"

seta cg_cursorHints "3"

seta cg_debugInfoCornerOffset "0 0"

seta cg_drawBreathHint "1"

seta cg_drawFPS "Off"

seta cg_drawFPSLabels "1"

seta cg_drawMantleHint "1"

seta cg_drawTurretCrosshair "1"

seta cg_drawViewpos "0"

seta cg_gameBoldMessageWidth "390"

seta cg_gameMessageWidth "500"

seta cg_hintFadeTime "100"

seta cg_hudDamageIconHeight "64"

seta cg_hudDamageIconInScope "0"

seta cg_hudDamageIconOffset "128"

seta cg_hudDamageIconTime "6000"

seta cg_hudDamageIconWidth "128"

seta cg_hudGrenadeIconEnabledFlash "0"

seta cg_hudGrenadeIconInScope "1"

seta cg_hudGrenadeIconMaxHeight "104"

seta cg_hudGrenadeIconMaxRangeFlash "500"

seta cg_hudGrenadeIconMaxRangeFrag "256"

seta cg_hudStanceHintPrints "0"

seta cg_invalidCmdHintBlinkInterval "600"

seta cg_invalidCmdHintDuration "1800"

seta cg_laserlight "0"

seta cg_mapLocationSelectionCursorSpeed "0.6"

seta cg_marks_ents_player_only "1"

seta cg_nopredict "0"

seta cg_small_dev_string_fontscale "1"

seta cg_splatterHitAlpha "1"

seta cg_splatterHitFadeInTime "0.05"

seta cg_splatterHitFadeOutTime "0.1"

seta cg_splatterHitFullInTime "0"

seta cg_splatterHitInnerAngle "15"

seta cg_splatterHitInnerRadius "0"

seta cg_splatterHitOuterAngle "30"

seta cg_splatterHitOuterRadius "0.2"

seta cg_splatterTrackAlpha "1"

seta cg_splatterTrackFadeInTime "0"

seta cg_splatterTrackFadeOutTime "0.5"

seta cg_splatterTrackFullInTime "0.3"

seta cg_splatterTrackInnerAngle "5"

seta cg_splatterTrackInnerRadius "0.4"

seta cg_splatterTrackOuterAngle "20"

seta cg_splatterTrackOuterRadius "0.6"

seta cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"

seta cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"

seta cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"

seta cg_subtitleMinTime "3"

seta cg_subtitleWidthStandard "320"

seta cg_subtitleWidthWidescreen "320"

seta cg_viewZSmoothingMax "16"

seta cg_viewZSmoothingMin "1"

seta cg_viewZSmoothingTime "0.1"

seta cg_waterSheeting_brightness "0"

seta cg_waterSheeting_contrast "1"

seta cg_waterSheeting_darkTint "1 1 1"

seta cg_waterSheeting_desaturation "0"

seta cg_waterSheeting_distortionScaleFactor "0.021961 1 0 0"

seta cg_waterSheeting_enable "0"

seta cg_waterSheeting_fadeDuration "2"

seta cg_waterSheeting_lightTint "0.780261 1 1"

seta cg_waterSheeting_magnitude "0.0655388"

seta cg_waterSheeting_radius "4.44051"

seta cg_weaponCycleDelay "0"

seta cl_freelook "1"

seta cl_maxpackets "1000"

seta cl_mouseAccel "0"

seta cl_packetdup "0"

seta cl_pitchspeed "140"

seta cl_yawspeed "140"

seta com_maxfps "60"

seta com_recommendedSet "1"

seta compassSize "1"

seta con_errormessagetime "8"

seta con_gameMsgWindow0FadeInTime "0.25"

seta con_gameMsgWindow0FadeOutTime "0.5"

seta con_gameMsgWindow0Filter "gamenotify obituary"

seta con_gameMsgWindow0LineCount "6"

seta con_gameMsgWindow0MsgTime "5"

seta con_gameMsgWindow0ScrollTime "0.25"

seta con_gameMsgWindow0SplitscreenScale "1"

seta con_gameMsgWindow1FadeInTime "0.25"

seta con_gameMsgWindow1FadeOutTime "0.5"

seta con_gameMsgWindow1Filter "boldgame"

seta con_gameMsgWindow1LineCount "6"

seta con_gameMsgWindow1MsgTime "8"

seta con_gameMsgWindow1ScrollTime "0.25"

seta con_gameMsgWindow1SplitscreenScale "1.5"

seta con_gameMsgWindow2FadeInTime "0.75"

seta con_gameMsgWindow2FadeOutTime "0.5"

seta con_gameMsgWindow2Filter "subtitle"

seta con_gameMsgWindow2LineCount "7"

seta con_gameMsgWindow2MsgTime "5"

seta con_gameMsgWindow2ScrollTime "0.25"

seta con_gameMsgWindow2SplitscreenScale "1.5"

seta con_gameMsgWindow3FadeInTime "0.25"

seta con_gameMsgWindow3FadeOutTime "0.5"

seta con_gameMsgWindow3Filter ""

seta con_gameMsgWindow3LineCount "6"

seta con_gameMsgWindow3MsgTime "5"

seta con_gameMsgWindow3ScrollTime "0.25"

seta con_gameMsgWindow3SplitscreenScale "1.5"

seta con_inputBoxColor "0.25 0.25 0.2 1"

seta con_inputHintBoxColor "0.4 0.4 0.35 1"

seta con_matchPrefixOnly "1"

seta con_minicon "0"

seta con_miniconlines "5"

seta con_minicontime "4"

seta con_outputBarColor "1 1 0.95 0.6"

seta con_outputSliderColor "0.15 0.15 0.1 0.6"

seta con_outputWindowColor "0.35 0.35 0.3 0.75"

seta con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"

seta con_typewriterColorGlowCompleted "0 0.3 0.8 1"

seta con_typewriterColorGlowFailed "0.8 0 0 1"

seta con_typewriterColorGlowUpdated "0 0.6 0.18 1"

seta con_typewriterDecayDuration "700"

seta con_typewriterDecayStartTime "6000"

seta con_typewriterPrintSpeed "50"

seta disable_tank_shock_minspec "1"

seta dynEnt_active "1"

seta fx_marks "1"

seta fx_marks_ents "0"

seta fx_marks_smodels "0"

seta g_deathDelay "3000"

seta glass_angular_vel "5 35"

seta glass_debug "0"

seta glass_edge_angle "5 10"

seta glass_fall_delay "0.2 0.9"

seta glass_fall_gravity "800"

seta glass_fall_ratio "1.5 3"

seta glass_fringe_maxcoverage "0.2"

seta glass_fringe_maxsize "150"

seta glass_fx_chance "0.25"

seta glass_hinge_friction "50"

seta glass_linear_vel "200 400"

seta glass_max_pieces_per_frame "100"

seta glass_max_shatter_fx_per_frame "6"

seta glass_physics_chance "0.15"

seta glass_physics_maxdist "512"

seta glass_shard_maxsize "300"

seta glass_shattered_scale "48"

seta glass_trace_interval "100"

seta hud_deathQuoteFadeTime "1000"

seta hud_fade_healthbar "2"

seta hud_fade_sprint "1.7"

seta hud_fadeout_speed "0.1"

seta hud_flash_period_offhand "0.5"

seta hud_flash_time_offhand "2"

seta hud_health_pulserate_critical "0.5"

seta hud_health_pulserate_injured "1"

seta hud_health_startpulse_critical "0.33"

seta hud_health_startpulse_injured "1"

seta hud_letterBoxFadeTime "1000"

seta in_gpuSync "1"

seta in_mouse "1"

seta intro "1"

seta invasion_minspec "0"

seta laserLight "1"

seta laserLightWithoutNightvision "0"

seta loc_forceEnglish "0"

seta loc_language "0"

seta m_filter "0"

seta m_forward "0.25"

seta m_pitch "0.022"

seta m_side "0.25"

seta m_yaw "0.022"

seta min_spec_ai "0"

seta monkeytoy "1"

seta net_noipx "0"

seta net_noudp "0"

seta net_socksEnabled "0"

seta net_socksPassword ""

seta net_socksPort "1080"

seta net_socksServer ""

seta net_socksUsername ""

seta r_aaAlpha "off"

seta r_aaMaxQuality "0"

seta r_aaSamples "1"

seta r_altModelLightingUpdate "0"

seta r_arcadia_culldist "0"

seta r_aspectRatio "auto"

seta r_autopriority "0"

seta r_blacklevel "0"

seta r_customMode ""

seta r_dcburning_culldist "0"

seta r_debugLineWidth "1"

seta r_depthPrepass "None"

seta r_displayRefresh "60 Hz"

seta r_distortion "0"

seta r_dlightLimit "0"

seta r_dof_enable "0"

seta r_drawSun "1"

seta r_drawWater "1"

seta r_fastSkin "0"

seta r_fullscreen "0"

seta r_gamma "1.05952"

seta r_glow_allowed "0"

seta r_gulag_lessdrones "0"

seta r_ignorehwgamma "0"

seta r_inGameVideo "1"

seta r_lodBiasRigid "0"

seta r_lodBiasSkinned "0"

seta r_lodScaleRigid "1"

seta r_lodScaleSkinned "1"

seta r_mode "640x480"

seta r_monitor "0"

seta r_multiGpu "0"

seta r_picmip "1"

seta r_picmip_bump "1"

seta r_picmip_manual "0"

seta r_picmip_spec "1"

seta r_picmip_water "0"

seta r_polygonOffsetBias "-1"

seta r_polygonOffsetScale "-1"

seta r_portalBevels "0.7"

seta r_preloadShaders "0"

seta r_rendererPreference "Default"

seta r_roadkill_less_sparks "0"

seta r_specular "0"

seta r_texFilterAnisoMax "4"

seta r_texFilterAnisoMin "1"

seta r_texFilterMipMode "Unchanged"

seta r_vsync "0"

seta r_zFeather "0"

seta ragdoll_enable "1"

seta ragdoll_max_simulating "16"

seta sensitivity "5"

seta sm_enable "0"

seta sm_maxLights "4"

seta sm_sunShadowScaleLocked "0"

seta snd_cinematicVolumeScale "0.5"

seta snd_enableEq "1"

seta snd_errorOnMissing "0"

seta snd_khz "44"

seta snd_outputConfiguration "Windows default"

seta snd_touchStreamFilesOnLoad "0"

seta snd_volume "0.8"

seta sys_configSum "63619246"

seta sys_configureGHz "9.72079"

seta sys_gpu "ATI Radeon HD 2400 PRO "

seta sys_sysMB "2047"

seta thereisacow "1337"

seta ui_bigFont "0.4"

seta ui_extraBigFont "0.55"

seta ui_mousePitch "0"

seta ui_smallFont "0.25"

seta vid_xpos "472"

seta vid_ypos "352"

con_hidechannel *; con_showchannel dontfilter error gamenotify boldgame subtitle obituary logfile_only console_only gfx sound files devgui profile ui client server system playerweap ai anim physics fx leaderboards parserscript script network

替换你的config

按F2即可

康康map

// generated by Infinity Ward, do not modify

unbindall

bind TAB "+scores"

bind ESCAPE "togglemenu"

bind SPACE "+gostand"

bind 1 "weapnext"

bind 2 "weapnext"

bind 3 "+actionslot 3"

bind 4 "+actionslot 4"

bind 5 "+actionslot 2"

bind ` "toggleconsole"

bind A "+moveleft"

bind C "togglecrouch"

bind D "+moveright"

bind E "+melee"

bind F "+activate"

bind G "+frag"

bind N "+actionslot 1"

bind Q "+smoke"

bind R "+reload"

bind S "+back"

bind W "+forward"

bind ~ "toggleconsole"

bind PAUSE "pause"

bind CTRL "toggleprone"

bind SHIFT "+breath_sprint"

bind F1 "give ammo"

bind F2 "give all"

bind F3 "god"

bind F4 "noclip"

bind F5 "timescale 0.25"

bind F6 "timescale 0.5"

bind F7 "timescale 1"

bind F8 "timescale 3.0"

bind F10 "god"

bind F11 "give ammo"

bind F12 "notarget"

bind MOUSE1 "+attack"

bind MOUSE2 "+toggleads_throw"

bind MOUSE3 "+frag"

seta ai_badPathSpam "0"

seta ai_corpseCount "16"

seta ai_ShowCanshootChecks "0"

seta cg_blood "1"

seta cg_bloodLimit "0"

seta cg_bloodLimitMsec "330"

seta cg_brass "0"

seta cg_cursorHints "3"

seta cg_debugInfoCornerOffset "0 0"

seta cg_drawBreathHint "1"

seta cg_drawFPS "Off"

seta cg_drawFPSLabels "1"

seta cg_drawMantleHint "1"

seta cg_drawTurretCrosshair "1"

seta cg_drawViewpos "0"

seta cg_gameBoldMessageWidth "390"

seta cg_gameMessageWidth "500"

seta cg_hintFadeTime "100"

seta cg_hudDamageIconHeight "64"

seta cg_hudDamageIconInScope "0"

seta cg_hudDamageIconOffset "128"

seta cg_hudDamageIconTime "6000"

seta cg_hudDamageIconWidth "128"

seta cg_hudGrenadeIconEnabledFlash "0"

seta cg_hudGrenadeIconInScope "1"

seta cg_hudGrenadeIconMaxHeight "104"

seta cg_hudGrenadeIconMaxRangeFlash "500"

seta cg_hudGrenadeIconMaxRangeFrag "256"

seta cg_hudStanceHintPrints "0"

seta cg_invalidCmdHintBlinkInterval "600"

seta cg_invalidCmdHintDuration "1800"

seta cg_laserlight "0"

seta cg_mapLocationSelectionCursorSpeed "0.6"

seta cg_marks_ents_player_only "1"

seta cg_nopredict "0"

seta cg_small_dev_string_fontscale "1"

seta cg_splatterHitAlpha "1"

seta cg_splatterHitFadeInTime "0.05"

seta cg_splatterHitFadeOutTime "0.1"

seta cg_splatterHitFullInTime "0"

seta cg_splatterHitInnerAngle "15"

seta cg_splatterHitInnerRadius "0"

seta cg_splatterHitOuterAngle "30"

seta cg_splatterHitOuterRadius "0.2"

seta cg_splatterTrackAlpha "1"

seta cg_splatterTrackFadeInTime "0"

seta cg_splatterTrackFadeOutTime "0.5"

seta cg_splatterTrackFullInTime "0.3"

seta cg_splatterTrackInnerAngle "5"

seta cg_splatterTrackInnerRadius "0.4"

seta cg_splatterTrackOuterAngle "20"

seta cg_splatterTrackOuterRadius "0.6"

seta cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"

seta cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"

seta cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"

seta cg_subtitleMinTime "3"

seta cg_subtitleWidthStandard "320"

seta cg_subtitleWidthWidescreen "320"

seta cg_viewZSmoothingMax "16"

seta cg_viewZSmoothingMin "1"

seta cg_viewZSmoothingTime "0.1"

seta cg_waterSheeting_brightness "0"

seta cg_waterSheeting_contrast "1"

seta cg_waterSheeting_darkTint "1 1 1"

seta cg_waterSheeting_desaturation "0"

seta cg_waterSheeting_distortionScaleFactor "0.021961 1 0 0"

seta cg_waterSheeting_enable "0"

seta cg_waterSheeting_fadeDuration "2"

seta cg_waterSheeting_lightTint "0.780261 1 1"

seta cg_waterSheeting_magnitude "0.0655388"

seta cg_waterSheeting_radius "4.44051"

seta cg_weaponCycleDelay "0"

seta cl_freelook "1"

seta cl_maxpackets "1000"

seta cl_mouseAccel "0"

seta cl_packetdup "0"

seta cl_pitchspeed "140"

seta cl_yawspeed "140"

seta com_maxfps "60"

seta com_recommendedSet "1"

seta compassSize "1"

seta con_errormessagetime "8"

seta con_gameMsgWindow0FadeInTime "0.25"

seta con_gameMsgWindow0FadeOutTime "0.5"

seta con_gameMsgWindow0Filter "gamenotify obituary"

seta con_gameMsgWindow0LineCount "6"

seta con_gameMsgWindow0MsgTime "5"

seta con_gameMsgWindow0ScrollTime "0.25"

seta con_gameMsgWindow0SplitscreenScale "1"

seta con_gameMsgWindow1FadeInTime "0.25"

seta con_gameMsgWindow1FadeOutTime "0.5"

seta con_gameMsgWindow1Filter "boldgame"

seta con_gameMsgWindow1LineCount "6"

seta con_gameMsgWindow1MsgTime "8"

seta con_gameMsgWindow1ScrollTime "0.25"

seta con_gameMsgWindow1SplitscreenScale "1.5"

seta con_gameMsgWindow2FadeInTime "0.75"

seta con_gameMsgWindow2FadeOutTime "0.5"

seta con_gameMsgWindow2Filter "subtitle"

seta con_gameMsgWindow2LineCount "7"

seta con_gameMsgWindow2MsgTime "5"

seta con_gameMsgWindow2ScrollTime "0.25"

seta con_gameMsgWindow2SplitscreenScale "1.5"

seta con_gameMsgWindow3FadeInTime "0.25"

seta con_gameMsgWindow3FadeOutTime "0.5"

seta con_gameMsgWindow3Filter ""

seta con_gameMsgWindow3LineCount "6"

seta con_gameMsgWindow3MsgTime "5"

seta con_gameMsgWindow3ScrollTime "0.25"

seta con_gameMsgWindow3SplitscreenScale "1.5"

seta con_inputBoxColor "0.25 0.25 0.2 1"

seta con_inputHintBoxColor "0.4 0.4 0.35 1"

seta con_matchPrefixOnly "1"

seta con_minicon "0"

seta con_miniconlines "5"

seta con_minicontime "4"

seta con_outputBarColor "1 1 0.95 0.6"

seta con_outputSliderColor "0.15 0.15 0.1 0.6"

seta con_outputWindowColor "0.35 0.35 0.3 0.75"

seta con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"

seta con_typewriterColorGlowCompleted "0 0.3 0.8 1"

seta con_typewriterColorGlowFailed "0.8 0 0 1"

seta con_typewriterColorGlowUpdated "0 0.6 0.18 1"

seta con_typewriterDecayDuration "700"

seta con_typewriterDecayStartTime "6000"

seta con_typewriterPrintSpeed "50"

seta disable_tank_shock_minspec "1"

seta dynEnt_active "1"

seta fx_marks "1"

seta fx_marks_ents "0"

seta fx_marks_smodels "0"

seta g_deathDelay "3000"

seta glass_angular_vel "5 35"

seta glass_debug "0"

seta glass_edge_angle "5 10"

seta glass_fall_delay "0.2 0.9"

seta glass_fall_gravity "800"

seta glass_fall_ratio "1.5 3"

seta glass_fringe_maxcoverage "0.2"

seta glass_fringe_maxsize "150"

seta glass_fx_chance "0.25"

seta glass_hinge_friction "50"

seta glass_linear_vel "200 400"

seta glass_max_pieces_per_frame "100"

seta glass_max_shatter_fx_per_frame "6"

seta glass_physics_chance "0.15"

seta glass_physics_maxdist "512"

seta glass_shard_maxsize "300"

seta glass_shattered_scale "48"

seta glass_trace_interval "100"

seta hud_deathQuoteFadeTime "1000"

seta hud_fade_healthbar "2"

seta hud_fade_sprint "1.7"

seta hud_fadeout_speed "0.1"

seta hud_flash_period_offhand "0.5"

seta hud_flash_time_offhand "2"

seta hud_health_pulserate_critical "0.5"

seta hud_health_pulserate_injured "1"

seta hud_health_startpulse_critical "0.33"

seta hud_health_startpulse_injured "1"

seta hud_letterBoxFadeTime "1000"

seta in_gpuSync "1"

seta in_mouse "1"

seta intro "1"

seta invasion_minspec "0"

seta laserLight "1"

seta laserLightWithoutNightvision "0"

seta loc_forceEnglish "0"

seta loc_language "0"

seta m_filter "0"

seta m_forward "0.25"

seta m_pitch "0.022"

seta m_side "0.25"

seta m_yaw "0.022"

seta min_spec_ai "0"

seta monkeytoy "1"

seta net_noipx "0"

seta net_noudp "0"

seta net_socksEnabled "0"

seta net_socksPassword ""

seta net_socksPort "1080"

seta net_socksServer ""

seta net_socksUsername ""

seta r_aaAlpha "off"

seta r_aaMaxQuality "0"

seta r_aaSamples "1"

seta r_altModelLightingUpdate "0"

seta r_arcadia_culldist "0"

seta r_aspectRatio "auto"

seta r_autopriority "0"

seta r_blacklevel "0"

seta r_customMode ""

seta r_dcburning_culldist "0"

seta r_debugLineWidth "1"

seta r_depthPrepass "None"

seta r_displayRefresh "60 Hz"

seta r_distortion "0"

seta r_dlightLimit "0"

seta r_dof_enable "0"

seta r_drawSun "1"

seta r_drawWater "1"

seta r_fastSkin "0"

seta r_fullscreen "0"

seta r_gamma "1.05952"

seta r_glow_allowed "0"

seta r_gulag_lessdrones "0"

seta r_ignorehwgamma "0"

seta r_inGameVideo "1"

seta r_lodBiasRigid "0"

seta r_lodBiasSkinned "0"

seta r_lodScaleRigid "1"

seta r_lodScaleSkinned "1"

seta r_mode "640x480"

seta r_monitor "0"

seta r_multiGpu "0"

seta r_picmip "1"

seta r_picmip_bump "1"

seta r_picmip_manual "0"

seta r_picmip_spec "1"

seta r_picmip_water "0"

seta r_polygonOffsetBias "-1"

seta r_polygonOffsetScale "-1"

seta r_portalBevels "0.7"

seta r_preloadShaders "0"

seta r_rendererPreference "Default"

seta r_roadkill_less_sparks "0"

seta r_specular "0"

seta r_texFilterAnisoMax "4"

seta r_texFilterAnisoMin "1"

seta r_texFilterMipMode "Unchanged"

seta r_vsync "0"

seta r_zFeather "0"

seta ragdoll_enable "1"

seta ragdoll_max_simulating "16"

seta sensitivity "5"

seta sm_enable "0"

seta sm_maxLights "4"

seta sm_sunShadowScaleLocked "0"

seta snd_cinematicVolumeScale "0.5"

seta snd_enableEq "1"

seta snd_errorOnMissing "0"

seta snd_khz "44"

seta snd_outputConfiguration "Windows default"

seta snd_touchStreamFilesOnLoad "0"

seta snd_volume "0.8"

seta sys_configSum "63619246"

seta sys_configureGHz "9.72079"

seta sys_gpu "ATI Radeon HD 2400 PRO "

seta sys_sysMB "2047"

seta thereisacow "1337"

seta ui_bigFont "0.4"

seta ui_extraBigFont "0.55"

seta ui_mousePitch "0"

seta ui_smallFont "0.25"

seta vid_xpos "472"

seta vid_ypos "352"

con_hidechannel *; con_showchannel dontfilter error gamenotify boldgame subtitle obituary logfile_only console_only gfx sound files devgui profile ui client server system playerweap ai anim physics fx leaderboards parserscript script network

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帮忙解决几个翻译问题

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求德国材料标准DIN

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We are getting good reports of the weather in the Channel and in France, so we should have a calm crossing. Sun and temperatures of 30 degrees celsius are reported on the French coast. For your convenience on the journey, we"d like to point out that there ar e a number of facilities available on board. There"s a snack bar serving sandwiches and hot and cold refreshments situated in the front of A deck. There is also a restaurant serving hot meals situated on B deck. If you need to change money or cash travelers" checks, we have a bank on board. You can find a bank on C deck. Between the ship"s office and the duty free shop, toilets are situated on B deck at the rear of the ship and on A deck next to the snack bar. For the children, there"s a games room on C deck next to the duty free shop. Here children can find a variety of electronic games. 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B甲板上的休息室是专门给那些开车旅游的乘客的。基本信息重现。    【短文三】    真题:   On Christmas Eve in 1994, humans entered a cave in the mountains of southeastern France for what was probably the first time in 20,000 years. The vivid images of more than 300 animals that Jean-Marie Chauvet and his assistants found on the cave walls were like none that they had seen before. Unusual in the Grotte Chauvet, as the cave is now called in honor of its discoverer, are paintings of many flat sheeting animals. Other known caves from the same geographical area and time period contain only paintings of plantites. The paintings in this cave refute the old theory that Cro-Magnoon people painted animals that they hunted and then ate. Now many specialists believe that cave paintings were not part of a ritual to bring good luck to hunters. They point out that while deer made up a major part of their diet, there"re no drawings of deer. 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求国外标准DIN ISO 8296-2008

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英语作文,关于Packing(包装)的利弊

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2023-07-14 20:32:412

英文如何翻译自由女神像的起源、来历等故事?

The Statue of Liberty was a gift to the United States from the people of France, conceived and designed as a monument to a great international friendship. But its significance has broadened and for many people throughout the world it has become the recognized symbol of liberty. See dedication poem: The New Colossus Historical Notes: Construction of the Statue began in France in the year 1875, by sculptor Auguste Bartholdi. The final completion date of the individual sections was in June of 1884, and it stood in Paris until it was dismantled in early 1885 for shipping to the US. Engineering of the structure"s assembly was done by Gustave Eiffel. The French frigate "Isere" transported the Statue from France to the United States. In transit the Statue was reduced to 350 individual pieces and packed in 214 crates. (The pedestal was designed by architect Richard M.Hunt in 1877. Construction of the pedestal began in 1883 and was completed in 1884, and final assembly of the statue & pedestal was completed in 1886) On October 28, 1886 President Grover Cleveland accepted The Statue on behalf of the United States and said in part: "we will not forget that liberty here made her home; nor shall her chosen altar be neglected". Physical Details: Winds of 50 miles per hour cause the Statue to sway 3 inches (7.62 cm) and the torch to sway 5 inches (12.7 cm). There are 25 windows in the crown which comprise the jewels beneath the seven rays of the diadem. The tablet which the Statue holds in her left hand reads, in Roman numerals, "July 4, 1776" the day of America"s independence from Britain. Standard Metric Height from base to torch 151" 1" 46.50m Foundation of pedestal to torch 305" 1" 92.99m Heel to top of head 111" 1" 33.86m Length of hand 16" 5" 5.00m index finger 8" 0" 2.44m Circumference at second joint 3" 6" 1.07m Size of fingernail 13"x10" 13x25.4m Head from chin to cranium 17" 3" 5.26m Head thickness from ear to ear 10" 0" 3.05m Distance across the eye 2" 6" .76m Length of nose 4" 6" l.48m Right arm length 42" 0" 12.80m Right arm greatest thickness 12" 0" 3.66m Thickness of waist 35" 0" 10.67m Width of mouth 3" 0" .91m Tablet, length 23" 7" 7.19m Tablet, width 13" 7" 4.14m Tablet, thickness 2" 0" .61m Height of granite pedestal 89" 0" 27.13m Height of foundation 65" 0" 19.81m Weight of copper used in Statue - 200,000 pounds (100 tons) Weight of steel used in Statue - 250,000 pounds (125 tons) Total weight used in Statue - 450,000 pounds (225 tons) Copper sheeting of Statue is 3/32 of an inch thick (2.37mm) The New Colossus Not like the brazen giant of Greek fame, With conquering limbs astride from land to land; Here at our sea-washed, sunset gates shall stand A mighty woman with a torch whose flame Is imprisoned lightning, and her name Mother of Exiles. From her beacon-hand Glows world-wide welcome; her mild eyes command The air-bridged harbor that twin cities frame. "Keep ancient lands your storied pomp!" cries she with silent lips. "Give me your tired your poor, Your huddled masses yearning to breathe free, The wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!" Emma Lazarus (1849-1887)记得采纳啊
2023-07-14 20:32:481

什么是几何校正和正射校正

几何校正是给图象加上地理坐标,正射校正加上地理坐标的同时再通过一些测量高程点和DEM来消除地形起伏引起的图象变形.后者的测量高程点很难获得,需要外定向数据点.在ERDAS8.6中不可以加入测量高程点和DEM来消除地形起伏引起的图象变形,但在ERDAS9.1中也可以在几何纠正的模块中加入测量高程点和DEM来消除地形起伏引起的图象变形。所以两者的区别不是这样的。正射纠正是几何纠正的一种,它主要是用来处理航片的,单单用几何纠正更粗糙一点,正射纠正处理航片模型更精确。图像几何校正(看图 需要打开http://blog.sina.com.cn/s/blog_591e2880010008o8.html)1、图像几何校正的途径ERDAS图标面板工具条:点击DataPrep图标,→Image Geometric Correction →打开Set Geo-Correction Input File对话框(图2-1)。ERDAS图标面板菜单条:Main→Data Preparation→Image Geometric Correction→打开Set Geo-Correction Input File对话框(图2-1)。图2-1 Set Geo-Correction Input File对话框在Set Geo-Correction Input File对话框(图1)中,需要确定校正图像,有两种选择情况:其一:首先确定来自视窗(FromViewer),然后选择显示图像视窗。其二:首先确定来自文件(From Image File),然后选择输入图像。2、图像几何校正的计算模型(Geometric Correction Model)ERDAS提供的图像几何校正模型有7种,具体功能如下:表2-1 几何校正计算模型与功能模型 功能Affine 图像仿射变换(不做投影变换)Polynomial 多项式变换(同时作投影变换)Reproject 投影变换(转换调用多项式变换)Rubber Sheeting 非线性变换、非均匀变换Camera 航空影像正射校正Landsat Lantsat卫星图像正射校正Spot Spot卫星图像正射校正3、图像校正的具体过程第一步:显示图像文件(Display Image Files)首先,在ERDAS图标面板中点击Viewer图表两次,打开两个视窗(Viewer1/Viewer2),并将两个视窗平铺放置,操作过程如下:ERDAS图表面板菜单条:Session→Title Viewers然后,在Viewer1中打开需要校正的Lantsat图像:tmAtlanta,img在Viewer2中打开作为地理参考的校正过的SPOT图像:panAtlanta,img第二步:启动几何校正模块(Geometric Correction Tool)Viewer1菜单条:Raster→ Geometric Correction →打开Set Geometric Model对话框(2)→选择多项式几何校正模型:Polynomial→OK →同时打开Geo Correction Tools对话框(3)和Polynomial Model Properties对话框(4)。在Polynomial Model Properties对话框中,定义多项式模型参数以及投影参数:→定义多项式次方(Polynomial Order):2(若此处定义的次方数为T,则需配准的点数为(T+1)*(T+2)/2,若为2,责应该配置6个点)→定义投影参数:(PROJECTION):略→Apply→Close→打开GCP Tool Referense Setup 对话框(5)图2-2 Set Geometric Model对话框图2-3 Geo Correction Tools对话框图2-4 Polynomial Properties对话框图2-5 GCP Tool Referense Setup 对话框第三步:启动控制点工具(Start GCP Tools)图2-6 Viewer Selection Instructions首先,在GCP Tool Referense Setup对话框(图5)中选择采点模式:→选择视窗采点模式:Existing Viewer→OK→打开Viewer Selection Instructions指示器(图2-6)→在显示作为地理参考图像panAtlanta,img的Viewer2中点击左键→打开reference Map Information 提示框(图2-7);→OK→此时,整个屏幕将自动变化为如图7所示的状态,表明控制点工具被启动,进入控制点采点状态。图2-7 reference Map Information 提示框图2-8 控制点采点第四步:采集地面控制点(Ground Control Point)GCP的具体采集过程:在图像几何校正过程中,采集控制点是一项非常重要和繁重的工作,具体过程如下:1、 在GCP工具对话框中,点击Select GCP图表,进入GCP选择状态;2、 在GCP数据表中,将输入GCP的颜色设置为比较明显的黄色。3、 在Viewer1中移动关联方框位置,寻找明显的地物特征点,作为输入GCP。4、 在GCP工具对话框中,点击Create GCP图标,并在Viewer3中点击左键定点,GCP数据表将记录一个输入GCP,包括其编号、标识码、X坐标和Y坐标。5、 在GCP对话框中,点击Select GCP图标,重新进入GCP选择状态。6、 在GCP数据表中,将参考GCP的颜色设置为比较明显的红色,7、 在Viewer2中,移动关联方框位置,寻找对应的地物特征点,作为参考GCP。8、 在GCP工具对话框中,点击Create GCP图标,并在Viewer4中点击对应点,系统将自动将参考点的坐标(X、Y)显示在GCP数据表中。9、在GCP对话框中,点击SelectGCP图标,重新进入GCP选择状态,并将光标移回到Viewer1中,准备采集另一个输入控制点。10、不断重复1-9,采集若干控制点GCP,直到满足所选定的几何模型为止。第五步:采集地面检查点(Ground Check Point)以上采集的 GCP的类型均为控制点,用于控制计算,建立转换模型及多项式方程,。下面所要采集的GCP类型是检查点。(略)第六步:计算转换模型(Compute Transformation) 在控制点采集过程中,一般是设置为自动转换计算模型。所以随着控制点采集过程的完成,转换模型就自动计算生成。 在Geo-Correction Tools对话框中,点击Display Model Properties 图表,可以查阅模型。第七步:图像重采样(Resample the Image)重采样过程就是依据未校正图像的像元值,计算生成一幅校正图像的过程。原图像中所有删格数据层都要进行重采样。ERDAS IMAGE 提供了三种最常用的重采样方法。略图像重采样的过程:首先,在Geo-Correction Tools对话框中选择Image Resample 图标。然后,在Image Resample对话框中,定义重采样参数;→输出图像文件明(OutputFile):rectify.img→选择重采样方法(Resample Method):Nearest Neighbor→定义输出图像范围:→定义输出像元的大小:→设置输出统计中忽略零值:→定义重新计算输出缺省值:第八步:保存几何校正模式(Save rectification Model)在Geo-Correction Tools对话框中点击Exit按钮,推出几何校正过程,按照系统提示,选择保存图像几何校正模式,并定义模式文件,以便下一次直接利用。第九步:检验校正结果(Verify rectification Result)基本方法:同时在两个视窗中打开两幅图像,一幅是矫正以后的图像,一幅是当时的参考图像,通过视窗地理连接功能,及查询光标功能进行目视定性检验。
2023-07-14 20:32:561

使命召唤6的作弊码要怎么用啊??

说明怎么写,你就怎么用!
2023-07-14 20:33:042

astm d 1894 是动摩擦还是静摩擦

astm d 1894 包括动摩擦和静摩擦ASTM D1894 Standard Test Method for Static and Kinetic Coefficients of Friction of Plastic Film and Sheeting测定塑料薄膜和薄板静摩擦和动摩擦系数的标准试验方法
2023-07-14 20:33:131

DENIM TOPSTITCHING DTM 啥意思啊?

1、DENIM TOPSTITCHING DTM DENIM 牛仔DTM dye to match的缩写,配色TOPSTITCHING 切线
2023-07-14 20:33:201

人类在面对大自然时, 往往是脆弱的. (英文)

when facing the nature, human being is usually fragile .
2023-07-14 20:33:314

使命召唤8现代战争3修改CFG文件, 我用写字板打开,系统提示,此文件不是WIN32有效文件。 求

CFG文件格式一般是“cofig”的缩写,虽然大部分是保存了如注册表,日志文件,系统参数,软件配置等这些东西,这些情况下为了便于识别通常会命名后缀为.cfg的文件,而且通过直接命名为Config.cfg。但实际上这类文件没有固定的格式,如果说这个.cfg文件只是保存了系统参数,配置这些东西用写字板是可以打开的,但是如果保存的不是这些东西,而是其它的一些东西,可能就打不开了。
2023-07-14 20:33:522

遥感影像中显绿色的是什么

首先需要看是什么影像,是TM,还是SPOT,还要是什么季节的(时相),还要看纹理等结构特征,还要看它的波段组合,如果是TM432,,则有可能是草地。
2023-07-14 20:34:012

求手袋韩语专业术语

用有道在线词典吧!有汉语版的!不错!
2023-07-14 20:34:102

暴风雨来临前的英文描绘

2023-07-14 20:34:202

爱护环境英语作文?

  校园如鲜花,散发著醉人的芬芳,散发著爱的气息;校园如雨露,哺育了我们,培养了我们。下面是我给大家精心挑选的,希望大家喜欢!供你参考和阅读!   篇1   "Beautify campus, green campus". Our campus has bee green and beautiful. Flowers, *** all trees, patches of grass, flowerbeds, our campus is full of life and fresh.   "The air is clean, the environment is clean, the buildings are lined with trees, and the green trees are surrounded by trees." who doesn"t want to learn healthy and healthy on a clean, wholesome, beautiful campus? But for various reasons, our campus environment is being undermined by the bad behavior of some students. Nowadays, in our beautiful campus, there are some uncivilized phenomena, some students randomly throw in the peel of paper, plastic bottles, melon seed shells and so on. Whenever naughty wind these waste, running here and there, tinkling like a child, helpless, we can only watch them on campus "dance", and even some clas *** ates in the scribble on the white wall and the desk carved, and disorderly spit phlegm, and so on. All this, cannot match with our beautiful campus. See these phenomena, how would you feel? Does studying here make everyone happy?   In order to let us have the beautiful campus of green trees, clean environment and grass, please act quickly! Use your own hands to protect the beauty of the campus environment. Through radio, blackboard, speech petition, knowledge petition, the development theme class meeting, publicity of the importance of protecting our campus environment, the necessity, form "real *** all is my home, beautiful depends on everybody" good atmosphere; Start everyone from yourself and start with the little things around you. As the saying goes, "do not be *** all but do not be evil." Get into the habit of not littering, spitting, not scribbling, trampling on the lawn, moving, bending, and so on. Dear students, Let us join hands and work together to create a beautiful and tidy learning environment for ourselves. Isn"t that bad?   I am convinced that the campus is beautiful, friendly, is a place where we learn to grow, we love the campus, love every inch of the campus, let"s work together to protect the environment of the campus!   篇2   I am a student in grade 6, the fragrance of flowers, green grass, tall buildings... In this beautiful school, we walk in the tree-lined campus, read in the bright classroom, learning in the clean and elegant environment, with a beautiful campus environment bathed in sunshine, harvest the nutrients to grow.   However, as we grew older, I found that the school yard was littered with litter, and the playground was a haven for rubbish. Despite the increasing number of rubbish bins next to the playground, it is a waste of time for students. The water in the faucet is flowing, and the toilet is empty, and even more, the end of the class takes the drink bottle to fetch water to play "water fight". Who wants to waste one bottle of water all over China, the world will suddenly lose 1.3 billion bottles of water. In the long run, if unchecked, the last drop of water will be the tears of man.   In order to make the campus more beautiful, I offer the following advice to the school:   To protect the environmental activities, the whole school and the teachers of the school to protect the vegetation, not to trample the green grass, not to climb the branches of flowers; Take care of every green leaf and care for every young plant;   In the event of environmental protection, the principle of "wasting shame and saving glory" is more popular.   3, education students form good hygienic habits, don"t randomly throw melon and peel, cigarette butts, food packaging, and no spitting. Train the students to have the love, pick up a piece of paper on the ground, a cigarette butt, a plastic bag, bend over the neat bend of the campus, move a hand.   The slogan of protecting the environment on campus, always remind the students to start from me, from now on.   Take the "collect trash, win the integral, win the credit" method to stimulate the students to love the environment, the "top ten environmental protection guard", praise, encourage.   I hope that teachers will take time out of their busy schedule, take a closer look at my Suggestions and take my Suggestions, and hope that my little advice will add a touch of color to my Alma mater.   篇3   Now, the earth"s environment continues to deteriorate, causing many disasters, all from people"s pollution. To reduce pollution, only environmental protection.   In life, environmental protection is everywhere, such as saving water, using plastic bags less, using solar power and hydropower. There are also a lot of people who say that the earth is crying, please protect the environment. There are also a variety of ways to protect the environment. But there are others who do not love the earth, and still do what we do: waste paper, waste water, drive cars.   One time, I saw a man *** oking in the street, and when he finished, he didn"t die. He threw it on the ground. Then he began to eat the melon seeds again, and then he ate his shell. When I could not see it, I said to him, "how can this be?" He said, "a child, know what, go away. I am not afraid, and say to him," although I am *** all, I also know that this is not true. And you throw your cigarette butt directly on the ground. What if it"s dry and causing a fire? "Stopped," said, "and the seeds of the melon, and what they thought, you are affecting the environment." "The man looked down and did not speak, and I thought he would correct it.   Another time, I was a guest at my cousin"s house and saw him washing his hands with water as he washed his hands. He then wiped his hands with a lot of paper. I looked at him and said, "why are you so wasteful?" When he heard it, he said to me with a pout, "that"s all!" I was angry and said, "how can this be ok? Do you know how much water children in poor mountain areas drink only in a day? Do you know how much paper they have?" But my poor cousin replied, "I don"t know!" I sighed and said, "we are much happier than they are. How can you not know enough?" Then the cousin knew the "importance" of the matter and said, "I know it is wrong. I will correct it."   Let"s start with me and protect our only big home.
2023-07-14 20:32:241

household是复合名词吗?

肯定好听啊,他是一个非常好听的名字。
2023-07-14 20:32:282

hip pop是什么舞种

现在很多人都喜欢跳舞,每种舞蹈的风格都不同,那么hippop是什么舞种?从文化方面而言,hippop是属于很常见的民间舞蹈,主要兴起的时间是20世纪80年代,在美国纽约的布鲁克林街头是很常见的一种即兴舞蹈动作,并且在美国嘻哈文化里面占据着很重要的位置。在街头上舞蹈的人员,大部分都是墨西哥人和黑人。刚开始他们把街舞,当成是一种反对街头暴力的文化运动,从而慢慢演变而来的。他们在跳舞的过程中,会自由去舞动自己的身体,还会唱着RAP,因此这种街头曾经还被誉为是穷人的娱乐。
2023-07-14 20:32:281

和美国梦的破灭的翻译是:什么意思

翻译如下:美国梦的破灭Failure of the American Dream例句:从消费社会学看《了不起的盖茨比》中美国梦的破灭Failure of the American Dream in The Great Gatsby: From the Perspective of the Sociology of Consumption
2023-07-14 20:32:281

4S店送的龙膜能要吗?

如题,非要送龙膜,不折现,我想贴3M隔热的,毕竟广州夏天时间太长,而且有的车友反应320的空调制冷效果不太好。大家给一下意见,谢谢如题,非要送龙膜,不折现,我想贴3M隔热的,毕竟广州夏天时间太长,而且有的车友反应320的空调制冷效果不太好。大家给一下意见,谢谢 楼主你好,如果是正品龙膜的话,质量也是完全可以接受的,不会出现什么问题,比三m的膜也不会差到哪去,望您采纳 龙膜也是很好的车膜品牌,质量不会比3M的差,只要是正品是可以在4S店贴龙膜的,自己购买还很可能买到假货。 通过以下几个方面给您解答一下:1、4S店送的也知名品牌的膜,比如3M、量子膜、龙膜、威固这些。这品牌膜会针对4S店推一系列的膜,通常叫PDI系列、4S专供系列等等。比如量子膜的风影系列紫晶系列,3M的城市风光系列美景系列,龙膜的思逸系列,威固的PDI系列等。这些膜没有传统渠道的授权零售店的品质好(也是4S店以外的授权施工店),透光低,隔热低,质保短,价值不高,隔热率在20-30%左右,传统零售店的隔热率都在40-50%甚至更高。如果遇到4S店销售推荐这些膜的时候就要留个意,好多4S店就以次充好,说的是零售店系列价格,贴的是PDI系列的膜。这时候您就要问个明白,是什么系列的,隔热率是多少?参数是多少?2、每个知名大品牌汽车膜的厂家,都会有电子质保卡防伪系统,电子质保卡系统,这是什么呢?就是贴了膜都要把车主的信息车型贴了啥膜都要录到厂家的官方网站上去,车主也可以查询。如果产品有质量问题,装贴店倒闭了,厂家会安排当地的另外的授权店提供质保服务。所以电子质保卡是目前最有效的辨别真假的方式之一,也是售后质保服务的重要凭据。您要问清楚4S店开不开电子质保卡。 @2019
2023-07-14 20:32:311

hiphop和popping是一样的吗

不是一样的,hiphop是说唱,而popping是街舞,两者不是同类。嘻哈(hiphop)诞生于美国贫民区街头的一种文化形式,一般的说法认为它诞生于美国纽约布朗克斯。嘻哈首先在纽约市北部布朗克斯市区的非裔及拉丁裔青年之间兴起,继而发展壮大,并席卷全球。POPPING(震感舞),也称为震动,属于街舞,一般的POPPING包括了肩膀、胸部、手臂、腿部等等。有时Waving(电流)也被现在的舞者融汇在POPPIN的范围里。LOCKING也称为锁舞,以转手及锁住的动作为主,产生令人眼花缭乱的美感及力道感。当今的POPPIN没有OldSchool和NewSchool的区分,都是属于StreetDance的舞种。扩展资料文化起源一、hiphop1959年,纽约市政府决定在外来移民聚居地布朗克斯区修建一条横穿过这里的高速公路。这个庞大的工程将要在很长的一段时间内给这里的居民带来不便甚至混乱,于是本就不富裕的布朗克斯区的一部分经济条件较好的家庭,决定搬家。1968年,纽约市政府再次决定在布朗克斯北缘修建了大片的联合式公寓,另外一些有能力的家庭也迁入了这个公寓。在不到十年的时间里,布朗克斯变成了一个穷困破败的贫民区,往日的欣欣向荣,逐渐被犯罪、毒品和失业所取代。1973年,居住在布朗克斯西区街道的牙买加移民KoolHerc经常在家中举办“音乐派对”,他经常播放一些爵士乐、R&B、放克。Ska和灵魂乐,与同时期美国流行的迪斯科相比,Herc的音乐更贴近贫民区人们的真实生活,他的派对也越办越大。最后,Herc决定把派对搬到户外,并独创了使用两台唱机,重复播放相同唱片中精彩的break的手法,使派对气氛始终维持在高潮。从此,DJKoolHerc的派对在布朗克斯区名声大噪。后来,这种技术经过GrandmasterFlash的改良和革新,创新出搓碟、快速混音等技术,并加入了操作杆、均滑转换器等装置,使DJ正式成为一门学问,随着DJ技术越来越复杂,很多DJ无暇与现场观众交流,于是衍生出了专门负责活跃气氛的MC。在一次派对上,KoolHerc发现了几个跳着特别舞蹈的年轻人,他们总是等到音乐break出现时启动,一连串令人眼花缭乱的,犹如杂技般的脚步动作后,在break结束时突然定格。KoolHerc赞叹不已,并称这几个年轻人为breakboys,后来简称B-boy。1973年11月12日,Bambaataa以自己所在的少年黑帮组织为基础,成立了街舞团体ZuluNation。该团体成员共六人,由一名DJ和两个小街舞团体组成。ZuluNation中的一位成员LoveBugStarski发明出“嘻哈”(hiphop)一词,并用它命名了自己的派对。而ZuluNation开创了街头斗舞的新玩法,为自己吸引了大批的追随者,也吸收了一部分地铁涂鸦爱好者的加入。20世纪60年代中期,来自费城的Combread为了博人眼球,在费城的大街小巷上写满了自己的名字,这种“签名(tag)”很快开始进入纽约。每天都有星星点点的签名在纽约的街头、地铁冒出来,地铁带着各式各样的签名穿梭在城市中,使它们得到了最大程度的曝光,渐渐地签名全部移到地铁上来。为了使自己与众不同,一些人选择了扩大签名面积,还有一些人开始在签名上加入一些花边、光环等等装饰画,并发展出了多种字体。此时签名已经改名为“writing”,但是更多的人还是称之为“涂鸦”。1974年后,地铁画的创作百花齐放,日趋成熟,竞争也日渐激烈,更是出现了全面覆盖整列地铁侧面的作品。纽约市二十多条地铁线上运行的地铁被画的面目全非。1980年,纽约市运输管理局采取多种手段彻底整治了“涂鸦”的现象,1989年5月12日,纽约市运输管理局宣布取得了“反涂鸦”战争的胜利。很多的涂鸦画作者另找出路,前往欧洲进行创作,甚至举办画展。二、poppingPopping起源于70年代初成型于70年代中后期,以不同形式兴起于美国西岸加尼福尼亚州的旧金山、弗雷斯诺、奥克兰等地,起源和发明者有一定争议。发明的灵感来源有模仿机器人的默剧表演(RobotStyle)、Locking舞蹈的快速停顿感、以及60年代的流行舞蹈动作JerkDance等不同说法。公认的体系归纳及推广者为BoogalooSam领衔的创始级团体ElectricBoogaloos。通过控制身体各部位肌肉突然放松与收紧产生的“震动/爆点”效果以及肢体运动与走位来表达音乐节奏为其主要特征,并常常结合Robot(机器人)、Wave(电流)、Slide(滑步)等大量不同的Style和技术来进行表演,现在亦有观点认为如今的Popping概念应包含这些与Popping紧密关联的Style和技术。参考资料:百度百科-嘻哈百度百科-POPPING
2023-07-14 20:32:211

家电(家用电器) 这个单词怎么拼写

家用电器:householdappliancesRelativeexplainations:<householdappliance><householdelectricalappliances>Examples:1.贴在窗上的海报写着:所有的电冰箱、洗衣机和吸尘哭降价5%,许多其它家用电器也赔血本出售。Theposteronthewindowread:5%reductiononallrefrigerators,washing-machinesandvacuumcleaners.Manyotherhouseholdappliancesatcut-throatprices.2.现在家用电器已经步入普通家庭。Nowelectricalapplianceshaveenteredintoordinaryfamilies.
2023-07-14 20:32:201

Midas and Morgan and Maecenas

Midas:〈希神〉迈达斯(Phrygia国王,爱财,能点物成金),大富翁,善赚大钱者Morgan:摩根 [威尔士人、苏格兰人、爱尔兰人姓氏] 摩根。来源于古老的凯尔特语人名,含义是“海+光明的”(sea+bright) Maecenas:米西奈斯,文学(艺术)的资助者,保护者
2023-07-14 20:32:201

烛骨是什么意思

烛骨指的是拆骨为烛 源于泰戈尔的短诗:“如果黑暗中你看不清方向/就请拆下你的肋骨/点亮作火把/照亮你前行的路……”
2023-07-14 20:32:182

龙膜全车贴膜1600贵吗

龙膜全车贴膜这个价格不算贵。结合实际车系看来,如果是龙膜悦动75全车系列产品的话,价钱会低一点。若是龙膜悦动80全车系列产品的话,其价位差不多,这两种是归属于传统型的,而中高档的有悦动70,全车系列产品价位会略高一点。龙膜如今主推的是畅悦系列产品,相比此价格会略高,因而此价位的龙膜全车玻璃膜算得上经济实用的。注意贴上去的龙膜是没有logo的,龙膜还没有应用前是有logo,但logo是印在衬底上,而在玻璃膜的环节中,衬底是无需撕下的,因而膜纸贴好后是没有logo的。假如发觉贴好膜纸后出现了图片水印时,便必须要注意了,有可能贴的是假的龙膜膜纸。汽车贴膜的注意事项:1、如果刚贴完膜,3-7天内请勿升降车窗。一般新车贴膜不会贴到车窗边缘,贴完膜后不能打开车子侧窗和天窗,频繁升降车窗玻璃容易导致车窗膜脱落。2、刚贴完膜,请勿将真空吸盘、胶水等挂件粘贴至汽车膜上。有些车膜上会有膜品牌的商标,车主为了遮挡这些商标,会在上面挂一些小挂饰进行遮挡。这里分享一个小妙招:用酒精擦拭可以去除车膜上的这些小商标哦!3、刚贴完膜,一周内不要擦拭车膜。车子刚贴完膜,碰上车内玻璃起雾,请勿进行擦拭,因为擦拭可能导致刚贴好的车膜发生移位。4、贴完膜后,至少三天内不能洗车。车窗膜需要差不多一个月时间,中间的水分才能蒸发掉,天晴的时候可放置在太阳底下进行晾晒。
2023-07-14 20:32:171